
Enter the Gungeon · ◆ Active
Old Knight's Flask
A“Heals Per Floor”
Heals the player for one heart upon use. Gains 2 charges each floor.

Enter the Gungeon · ◆ Active
“Heals Per Floor”
Heals the player for one heart upon use. Gains 2 charges each floor.
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Dodge roll recovery time is reduced. A bonfire spawns in every Shop and elevator to the next floor. If the player dies, they will respawn at the last bonfire they activated instead of at the start of the floor.
When Sunlight Javelin kills an enemy, it will spawn a circular zone that ignites all enemies within it.
Playing right now? Track your run and the Ammonomicon surfaces every synergy in your loadout the moment it becomes active.