Ammonomicon // Shrines

Shrines are statues scattered through the Gungeon that grant a boon — usually for a price. A green lantern by a door hints one waits inside. Browse what each one does before you strike a bargain.

  • Ammo Shrine

    Ammo Shrine

    +3.5 Curse

    A shrine to Shell'tan, ammo elemental.

    Instantly refills the ammo of every weapon you are carrying.

    Cost

    Nothing — but curse rises

    Reward

    Full ammo on all guns

    AmmoCurse
  • Angel Shrine

    Angel Shrine

    +1.5 Curse

    A shrine to a prideful bullet angel, now fallen.

    Sacrifice a heart container (or two armor as The Robot) to permanently increase your damage by 25%.

    Cost

    1 Heart container

    Reward

    +25% damage (permanent)

    OffenseSacrificeCurse
  • Beholster Shrine

    Beholster Shrine

    A shrine to the Beholster, the sphere of many guns.

    Offer the six guns the Beholster wields — Com4nd0, M1911, Void Marshal, Machine Pistol, Eye of the Beholster, and Trank Gun — across multiple runs. Once all are given, they return with the Behold! synergy, orbiting you and firing at nearby enemies.

    Cost

    6 specific guns (across runs)

    Reward

    Behold! synergy

    SynergyLong-term
  • Blank Shrine

    Blank Shrine

    "...offering..." — the rest of the text is blank.

    Using a Blank next to the shrine has a 90% chance to spawn a chest. Each chest received lowers the odds by 45% (minimum 25%). Chests may be locked, unlocked, or a mimic.

    Cost

    Blanks

    Reward

    Chance at chests

    ChestsGamble
  • Blood Shrine

    Blood Shrine

    An ominous fountain, filled with blood. It isn't quite full...

    Sacrifice a heart container (or two armor as The Robot). Nearby highlighted enemies are worn down by a damaging aura that heals you once you've drained enough. Using it twice unlocks the Life Orb.

    Cost

    1 Heart container

    Reward

    Life-draining aura

    LifestealSacrificeRisk
  • Challenge Shrine

    Challenge Shrine

    Dark energy permeates this shrine, filling you with foreboding.

    Fight through three waves of enemies. Survive them all to earn a reward chest — which may be a mimic. Moving on before challenging it may make the shrine vanish.

    Cost

    3 enemy waves

    Reward

    Reward chest

    CombatChestsRisk
  • Cleanse Shrine

    Cleanse Shrine

    Curse → 0

    The spectres draw closer the more your curse grows.

    Resets your Curse to 0 for a price of 5 money per point of curse removed. Generates in its own room with a unique icon on the map.

    Cost

    5 money × curse points

    Reward

    Curse reset to 0

    CurseCleanse
  • Companion Shrine

    Companion Shrine

    A statue commemorating the few friendly faces met in the Gungeon.

    Sacrifice a heart container (or two armor as The Robot) for a random familiar-summoning item. Companions stack, so you can gather several.

    Cost

    1 Heart container

    Reward

    Random familiar

    CompanionSacrifice
  • Dice Shrine

    Dice Shrine

    A shrine to Icosahedrax, the great arbiter.

    Rolls one positive and one negative effect at once — healing, money, blanks, armor, or chests paired with a harmful opposite. A rare 0.1% roll makes it explode: heart containers drop to 1, but your damage quadruples.

    Cost

    A roll of the dice

    Reward

    1 good + 1 bad effect

    GambleRandom
  • Glass Shrine

    Glass Shrine

    A shrine of glass.

    Grants three Glass Guon Stones that orbit you and block enemy bullets, but shatter the instant you take damage. The first use unlocks the Glass Guon Stone item.

    Cost

    Nothing

    Reward

    3 Glass Guon Stones

    DefenseFragile
  • Hero Shrine

    Hero Shrine

    Sets Curse to 9

    "Kill your past; you've already damned your future."

    Found in the Keep of the Lead Lord's starting room, usable only after killing your past. Sets your Curse to 9 for a high-risk, high-reward run. Cannot be used if your curse is already 9 or higher.

    Cost

    Raises curse to 9

    Reward

    A cursed run

    CurseChallenge
  • Junk Shrine

    Junk Shrine

    A shrine to Ser Junkan, who rose from nothing to knighthood.

    Trade Junk to the shrine in exchange for a piece of armor.

    Cost

    Junk

    Reward

    Armor

    ArmorTrade
  • Peace Shrine

    Peace Shrine

    A shrine to a forgotten bullet who laid down his arms... will you?

    Heals one heart in exchange for your currently held weapon. On a Blessed run, guns can be traded for hearts again and again.

    Cost

    Currently held weapon

    Reward

    +1 Heart

    HealingTrade
  • Y.V. Shrine

    Y.V. Shrine

    A shrine to the Gun Godz.

    Costs 10 money the first time, rising by 10 each use. Grants a chance for every shot to fire 2–4 extra bullets at no ammo cost. Each use raises the proc chance by 3.7%.

    Cost

    10+ money (rising)

    Reward

    Chance to multi-fire

    OffenseMoney