
Enter the Gungeon · ▣ Gun
Flame Hand
B“2D6 + Int Mod”
Fires fireballs that pierce enemies and have a chance to set enemies on fire.
- Type
- Gun
- Quality
- BGreen chests
- Synergies
- 3
- Fire mode
- Semiautomatic
- Class
- Fire

Enter the Gungeon · ▣ Gun
“2D6 + Int Mod”
Fires fireballs that pierce enemies and have a chance to set enemies on fire.
Ranked against the 229 guns in the Ammonomicon that list each stat; longer bars are better. Fire rate is the delay between shots, so lower is faster; lower reload and spread are better too. Guns with several forms or charge levels are ranked on their base figure. Stats come from the community wiki and may lag behind patches.
Increases the size and damage of the guns by 25% and grants immunity to fire.
Flame Hand becomes green and creates pools of green fire. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
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